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○■ dragon quest ⅸ was released yesterday.
i used to play that kinds of video games when i was a kid.
luckily my father also liked games and he bought them for me
( or for himself ? ) on that day they were released.
○■ alice’s adventures in wonderland: stage 2: 700 .../lewis carroll
○■ after those who defend in nine starry skys of the dragon quest, it is 1.5 million savings 10 million if it gathers.
○■ 1 ドラゴンボール 1984 鳥山明 300,000,000 dragonball
2 ゴルゴ13 1969 さいとう・たかを 200,000,000 golgo 13
3 ブラック・ジャック 1973 手塚治虫 176,000,000 black jack
4 ドラえもん 1969 藤子・f・不二雄 170,000,000 doraemon
5 こちら葛飾区亀有公園前派出所 1976 秋本治 150,000,000 -
6 one piece 1997 尾田栄一郎 122,000,000 one piece
7 slam dunk 1990 井上雄彦 120,000,000 slam dunk
8 名探偵コナン 1994 青山剛昌 112,000,000 case closed
9 美味しんぼ 1983 雁屋哲(原作)花咲アキラ(作画) 111,200,000 -
10 北斗の拳 1983 武論尊(原作)原哲夫(作画) 100,000,000 fist of the north star
10 タッチ 1981 あだち充 100,000,000 touch
12 サザエさん 1946 長谷川町子 86,000,000 the wonderful world of sazae-san
13 金田一少年の事件簿 1992 天樹征丸(原案・原作)金成陽三郎(原作)さとうふみや(作画) 73,050,000 the kindaichi case files
14 はじめの一歩 1989 森川ジョージ 73,000,000 fighting spirit
15 るろうに剣心 -明治剣客浪漫譚- 1994 和月伸宏 70,000,000 rurouni kenshin (samurai x)
15 ジョジョの奇妙な冒険 1987 荒木飛呂彦 70,000,000 jojo's bizarre adventure
15 キャプテン翼 1981 高橋陽一 70,000,000 captain tsubasa
15 三国志 1971 横山光輝 70,000,000 -
19 naruto -ナルト- 1999 岸本斉史 64,000,000 naruto
20 花より男子 1992 神尾葉子 60,000,000 boys over flowers
20 キン肉マン 1979 ゆでたまご 60,000,000 kinnikuman
22 h2 1992 あだち充 55,000,000 h2
23 らんま1/2 1987 高橋留美子 53,000,000 ranma 1/2
24 幽☆遊☆白書 1990 冨樫義博 50,000,000 yuyu hakusho
24 dragon quest -ダイの大冒険- 1989 三条陸(原作)稲田浩司(作画) 50,000,000 -
24 ろくでなしblues 1988 森田まさのり 50,000,000 -
24 ガラスの仮面 1976 美内すずえ 50,000,000 glass mask
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○■ 各パーク共通のお知らせ
○■ または、e+からの購入も出来るみたいです
○■ ちなみにこれはパッケージにあたり、この中にアドベントカードが入ってます
○■ 「『あいまいな文』★★★★☆」 web, pc and programming
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○■ 【2010年】
11月9日(火)magic kingdom park 9:00〜18:30
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○■ 記事一覧
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今週、陽転する為の・・・
○■ 今週の海外 ディズニー リゾートのパーク 運営 時間と新着情報をお知らせします
○■ とりあえず右手がなんか虫くわれてはれあがってます
○■ こんにちは仙台校のhです4月6日は仙台校の入学式でした緊張しながらも黒いスーツでビシッと決めて、みんなで心ひとつに新しい一歩を踏み出しました沢山練習した挨拶も、本番までにしっかり仕上がり、皆さん大きな声で返事や挨拶が出来てましたね凛々しく引き締まった表情や、キラキラした目線、元気な挨拶から、『1年間頑張るぞ』というやる気がとても伝わってきましたこれから皆さんはこのミスパリエステティックスクールで1年間沢山のことを学びます大変なこともあるかと思いますが、ここにいる仲間と助け合って、かけがえのない、輝いた1年を一緒に駆け抜けていきましょうエステを学んで充実した学校生活を送りたい興味がある方はこちらミスパリエステティックスクール仙台校022-213-1572sendai-school@miss-paris.com
○■ 【newアトラクション】
star tours: the adventure continues(2011年5月20日リニューアル オープン 予定)
○■ walt disney studios park
○■ robot adventure
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○■ adventure,一。虛。。境遊戲,破。遊戲之人就可得到ibic公司。的高領導權
○■ 掲載期間は2010年9月27日から10月3日分です
○■ 当日のスケジュールは現地で確認されることをおすすめします
○■ 当ブログでも、変更が確認でき次第最新情報に差し替えますが、
状況により変更が間に合わないことがあります
○■ through the looking glass: and what alice found.../lewis carroll
○■ roc nation一番打者j. coleのファーストカットwho dat(prod. elite & j. cole)3バース目にdrake dissを示唆するリリックがあるみたいですね
○■ anne minardfor national geographic news
october 6, 2008
○■ 20:30〜stir
20:45〜bumble bee
21:00〜輪舞屋
21:15〜g-friends
21:35〜wa-k
21:50〜調整
○■ trick or treat bag
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○■ greenlandiic:pancake with spinach, melted french cheese and cashew nuts egyptiian: pancake filled with slices of lamb, paprika, garlic sauce and a salad エトセトラエトセトラ
○■ disney's california adventure
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○■ 【パーク運営時間】
(金)8:00〜19:00
(月〜木)10:00〜20:00
(土・日)8:00〜24:00【特別営業】
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(金)19:00〜24:00
○■ タグ: 東京ディズニーリゾート ディズニーグッズ
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○■ of course, one of the four contest is ike. abounding abysm bank
association were absent by storm damage, either to our homes or anyone
we know. there was abundant to do and no electricity to do it with.
minimal, fences were down and some shingles were missing-if we were
lucky. either way, it was a affliction in the neck. insurance
companies, contractors and handymen had to be contacted. we were all
preoccupied. it took months for the posttraumatic accent of ike to get
accomplished our hidden even if our homes were altogether accomplished
and undamaged. buying a home, with the confusion humans saw on tv was
not absolutely a top antecedence at this moment in time.
○■ final fantasy vii advent children complete 【通常版】 [blu-ray] 櫻井孝宏, 森川智之, 野村哲也(ディレクター) おすすめ平均 完全版で見ごたえあり ブルーレイの恩恵もあるが‥ 再生機については… ・・・すごい
○■ when i think of adventure games, especially those with a focus on some heavy puzzling, i always think of the goblins series. rarely has one game delivered such a huge amount of demanding puzzles. the greatness of goblins doesn't end with its difficulty level, though. the series was always a complete package, featuring amazing graphics and memorable soundtracks. now, the king of puzzlers is back to challenge us one more time. just as quickly as the series appeared, it went off the radar back in 1993 and no one heard of it again, up until the year 2004, when pierre gilhodes officially announced the sequel. the wait was not over yet, as the years passed and the official website remained unchanged, without so much as a trace of an update. i remember writing about gobliiins 4 back in 2007 - back then i started to fear that gobliiins 4 would be one of those unfortunate titles that end their lives in the fires of development hell. i tried to keep positive, seeing as many classic franchises got resurrected. after all, who would ever expect to see a new sam & max or simon the sorcerer title in the age of console gaming and a precious few adventures? so finally, in the year 2009 i got what i have been waiting for, after no more and no less than sixteen years. gobliiins 4 was here. as the number of i's in the title and the cover art suggest, once again we'll take control of three goblins, and thanks to the unique abilities of each and every one of them, we'll venture through puzzle filled rooms. gobliiins 4, much like its predecessors, doesn't send you running from location to location. each level is a single room, and once all of the puzzles in it are solved, you can move on and continue your journey to the next one. the story is as simple as can be. you, a goblin detective named tchoup, get a letter from king badigoince, instructing you to find your two friends and get your rear-ends to the castle - pronto. being a faithful subject, tchoup wastes no time and embarks on a search for stucco and perluis. each of the characters has his own level and to gather a full party, you'll need to complete a number of chores made into puzzles. after that, it's off to the castle and so the story starts. it's not the most exciting of plits, but goblins games were never about the story. in fact, first three games didn't even have proper dialogs. all you could expect from the game was a few lines of text per level and that was that. when you saw a sleeping giant blocking your way, you couldn't just wake him up and ask him what he wants - the game wanted you to figure it out on your own, and that made goblins so much tougher and more entertaining. when compared to its prequels, puzzles in gobliiins 4 have been noticeably toned down. while i could spend hours on end in a single room in any of the first three games, when playing the newest title in the series, i have no bigger problems with completing a level in just under one hour. believe me, the difference in difficulty is huge, considering i could be figuring out a single stage from, let's say goblins 3 , for days. back in the day games were tough, and that's a fact. sometimes i felt as if developers didn't really care whether or not a normal thinking person could actually complete a given title. goblins series was one of the toughest adventures around, but that was in the early nineties. i'm guessing the developers didn't want to punish those, who bought a $20 game and just wanted to have some fun, rather than pull their hair out and scream in frustration. puzzling and game-play aside, it's hard to overlook the fact that gobliiins 4 doesn't really look like a game published in 2009, or 2004 for that matter - it's more of a blast from the past, with a fistful of indie spice. from what i can tell, the development team consisted of only few people, so one ought to think of gobliiins 4 as a labor of love rather than your regular, commercial product. truth be told, i don't mind the outdated look one bit. if anything, it contributes to the quirky feel that's always been a part of goblins. all of the backgrounds are pre-rendered, with 3d models layered over them - much like in well known alone in the dark or resident evil. the goblin models aren't as detailed as those seen in telltale games' productions, but their animation is fluent and there are enough physical gags hidden throughout the game to keep you smiling from start to finish. with the visual aspect of the game covered, let's talk a bit about the music. sadly, the original artist, charles callet, doesn't return to compose the score, but his successor, didier sallustro aka tonton didou does a fine job as well. some of the tunes sound like remixes of the old adlib score from previous games, which earns the soundtrack a plus in my books. overall the music is enjoyable, although it does tend to stop after a while, leaving only the ambience and sound effects. the only improvement i'd like to see in the sound department are the correctly handled loops - the rest is just great and i have absolutely no complaints. gobliiins 4 wouldn't be a proper sequel if it didn't feature the peculiar goblin speech. back in early nineties digitized speech was a rare sight, so first three games used this funny sounding goobly-boop talk, similar to what rare used in their banjo kazooie games. it sounds a bit different this time around, more like snippets of normal speech played backwards, but it's adorable nonetheless. and yes, adorable is a proper word to describe this phenomenon. so, with sound described, we're ready to wrap this entry up, right? wrong. the excitement of gobliiins 4 doesn't end with the cover title. the developers were kind enough to include all of the three dos games and that's the reason why you see these old-school screenshots. that's right - thanks to scummvm , we get to re-live and re-play first three games of the series. i know there are many of those, who never heard of goblins, and the inclusion of previous games makes gobliiins 4 a must have. gobliiins, gobliins 2: the prince buffoon and goblins 3 aka goblins quest 3 are all present and flawlessly emulated. as you may or may not know, each of these games got two releases, one being a regular floppy and another being a cd version with enhanced soundtrack. all of the classic games present on the gobliiins 4 disc are the cd versions and this creates a small problem. the way goblins games were built didn't allow multiple soundtrack, so it was either the cd tracks or adlib music. this means that those who got a floppy version were missing out on cd music and vice versa. to make matters worse, both the cd and floppy soundtracks are entirely different. so, in other words, buying gobliiins 4, you are stuck with the cd soundtracks for goblins 1 to 3. it's a shame really, since the adlib soundtrack is generally considered to be superior to the cd one, which was often limited to ambience. having cd quality environment sounds might have been impressive back in the early nineties, but anyone in their right mind would pick the adlib music any day. another thing worth noting is that when you run one of the classic games, they're being started via a batch file. a scummvm command is executed and you're being taken directly into the game. old goblins were originally dos games and they're pretty low-res, but when you start the ones you get with gobliiins 4, you might notice that the pixels are filtered and smoothened. this is because the batch files contain the following command: -ghq2x. remove it, and you'll get the original pixly look. and remember that there's a separate batch file for each game. the gobliiins 4 version i bought is a so called multi3 edition, which means it uses three languages - in this case polish, czech and hungarian. when poking around in the classic goblins resources, i came across a small irregularity. since the dos games got localized, the intro.stk files present in gobliins 2 and goblins 3 filders are different than those from the '92 and '93 originals. aside from obvious differences due to translation, additional 22 bytes were added to the file header, which made it impossible to unpack the file using scummvm tools. i have reported this on scummvm boards and thanks to one of the developers, drmccoy this small error has already been fixed, so if you feel like playing around with the resources, grab the latest svn build of scummvm tools. since i'm on the technical side of things, it's worth to mention that gobliiins 4 doesn't use any kind of protection against copying other than the cd check. if you're anything like me, you hate being forced to have the game disc present in the drive at all times and that's why i created a small patch that takes care of this problem. it is important that you understand this patch was not created to circumvent the copy protection, as there isn't any. you might just as well run a copy, as long as the disc is present in the drive. the patch overwrites four bytes in the launcher app to override the check and that's it. you can keep your precious disc inside the box and enjoy the game on all of your computers. we're living in a world where most people own a desktop computer as well as a laptop, so do we really need the game to ask us for the disc? no. since the original goblins are emulated through scummvm, you can easily take those games with you anywhere you go if you own a smartphone, psp, nintendo ds or any other portable platform that scummvm has been ported to. so grab your flash cart and give it a try. this of course means you have to buy gobliiins 4, but if you want to be among the people i respect and admire, you'll get this game anyway.
○■ blair drummond safari and adventure park
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○■ one thing i enjoy about facebook is the old pictures that friends and fam upload to walk down memory lane together with you seriously though my closest friends are fun real and honest good entertaining in love with life a little crazy down to earth deep and incapable of bs say hi to gilbert and the kids with love km do you have to be obsessed with yarn and needles and hooks like i am to think that is the most inviting little space youve ever seen and as ive been laying in my misery ive been thinking a lot about that penny and just how lonely id be if she wasnt there with me one of my resolutions for 2009 was to stop ignoring the etsy shop and to not spin my wheels all day (these two problems are very related) i am the queen of walking in circles around the house and not really getting anything accomplished i wouldnt care except for that it drives me nuts part of the problem is my insomniatic nights which leave me only half there during the day times ( which then leads to high caffeine consumption) so i decided step one is to get good nights sleeps i am trying to change my night time routine to a peaceful herbal tea quiet inspiration seeking few hours it helps if i keep our room clean and the sheets freshly washed and calming reading more- tv less- at night is a goal then hopefully my days will be a little more with it because i hate wasting time messes are piling up around me making it hard to relax and get well i cant cuddle grant or cate- they need to stay well- so they are steering clear of me i am bored and tired and achy ready to share the love fay it transported me back in time to simpler sunnier days and its been making really happy to stare at today what an adventure it is i was born in orange county where my parents had lived in the same house for like 20 years they had both lived in so cal all their lives cause that would make me happy yummy fabric ready to ship but we feel more blessed and amazed than ever at lifes unexpected twists and turns and how happy we are that there is a loving heavenly father that understands the little picture we have in our minds for our lives and gently and lovingly helps us change our vision to a masterpiece i really love life me um we didnt have disney games when i was five dear anne shirley its been a long time since i last wrote but i need your advice i am planning a primary activity for this spring since our theme for the year is my eternal family and we like to have our activities point the children to what they are learning i thought it might be nice if we have a picnic on or near the grounds of the mt timpanogos temple and let them bask in the beauty of that place and reflect on the importance of their own eternal family 1 luce 2 untitled 3 working 4 stove top it was the first time i realized that things dont always go how you think they will and that it all can turn out better than you imagined the deal with pcos and carbs taking the valentines happy girl grant and i talked last fall about wanting to take control and own a home and make some of our dreams a reality so we planned to move back to california for some opportunities there but the pattern is still available im just obsessed with him again happy things i know some people dont love the whole valentines thing but it is so fun to me i dont care if the greeting card company made it up- any day where i get to be pretty treated with sweetness have a declicious dinner and some romance is right on in my book i remember that too it was really fun i hope it gets warm again real soon i cant wait to go to the park again with you two love mom and then suddenly and to my surprise i met and married the man i had no idea i was dreaming of but he was perfect for me and better than anything i had imagined or sought after before
○■ yuuki koi adventur…( by yuukikoiさん )
ホンネのol“婚活”日記( by olhonneさん )
まつエク☆ネイル大好き☆j stage☆( by j-stage-j-stageさん )
節約☆美容道( by cwy92020さん )
* kohane & my color…( by tobizaru-kさん )
○■ jojo's bizarre adventure, vol. 1
○■ 【seventh seal】
○■ thinking about・・・man..
○■ 記事url
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| 0.024 | 0.099 | 0.649 | 0.024 | 0.625 | 0.304 | | | | | | | | total 596407.4000003537 | |
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